Friday, April 26, 2024

Has Online Gambling Killed Off the Real Life Casino Experience?

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The internet has revolutionized almost every aspect of our daily lives, from the way we enjoy our entertainment to the way we shop, as well as the way we date (this amusing story at the HuffingtonPost.com show just how well that aspect is going!).

Therefore it should be no surprise that one of the pillars that the web appears to be built upon, as well as cats and porn, online gambling, is leading to a downturn in the amount of people visiting casinos and other offline, streetside establishments.

The stats that back this up are frankly scary. Over the past nine years the amount wagered has meant that the online gambling industry has gone from $20bn to $52bn. That’s in the space of less than a decade!

Site likes bonus.co.uk make the most of this upsurge in usage and they, like many others, have developed all manner of gambling avenues for customers to make the most of.

A number of technological factors in more recent years have aided this resurgence, among these are the rise of VR (Virtual Reality-check out this article www.aivanet.com/2018/12)) interfaces making the gaming experience almost like real life, to the advent of Cryptocurrencies that make the financial aspect all the more amenable.

A move to make online gambling mirror, or at least mimic, the online gaming world is also a step in a smart direction by the industry. Online casinos are looking to gamification to help bring in more and more younger players.

There is also the rise in adding some line of storytelling within the narrative of an online gambling gaming structure, this not only ropes in those who are partial to online gaming but also helps to keep them in the game, awaiting a resolution beyond the merely monetary.

Virtual croupiers are a kind of mixing of these online customer types, the croupier usually dressed up in a skimpy garment or made to look like a well-known gaming persona, or indeed could well be the result of a fully themed reskin to help entice an audience in.

There has been a steady rise in the playing of skill based online casino games that allow talented individuals win their hands from the comfort of their home or mobile device rather than having to travel great distances to find a reputable casino. 

The regulatory framework that the industry works within has also relaxed and evolved with the demand, making it a safer and more commonplace for the general public to take up this form of financial entertainment.

There is still some hope for the high street casinos and that comes down to the demographics of a typical online casino user. The market of online casinos is mostly made up of the 18-35 age bracket, mainly as they are the chief consumers of any online activity (for now at least), and as such those more mature clientele may still feel that you still can’t beat the ‘real-thing’, though in time, as technology becomes more familiar to all in society, regardless of age and gender, it’s clear that the online world is where most of our entertainment will come from in the coming decades.

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