The best part of Mina the Hollower is how it randomizes the Zelda formula

After rolling credits on Mina the Hollower, I did something unusual for me and immediately started a new file. I’m not typically one to replay games right after I beat them. But Mina, a new action-adventure title from Shovel Knight creators Yacht Club Games, offers something that got me to jump right back into a brand-new adventure: a built-in randomizer.

Randomizers shuffle things like items and enemies so that players can experience games they might be very familiar with in a whole new way. Imagine tackling The Legend of Zelda: Ocarina of Time, but not finding the Kokiri Sword in the chest it’s supposed to be in. A randomizer forces play …

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