AI can’t make good video game worlds yet, and it might never be able to

Project Genie rendering of a Mario-like world

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How it started

Long before the generative AI explosion, video game developers made games that could generate their own worlds. Think of titles like Minecraft or even the original 1980 Rogue that is the basis for the term “roguelike”; these games and many others create worlds on the fly with certain rules and parameters. Human developers painstakingly work to make s …

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