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Sony is bolstering support for indie games on PlayStation 5


Best answer: Judging from statements made by Sony executives and some job shifts in the company recently, the PlayStation 5 should put a renewed focus on indie games heading into the next generation.

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What was indie support like on the PlayStation 4?

When the PlayStation 4 and Xbox One first launched, it was immediately apparent where all of the indie developers were putting their focus: PlayStation. Nearly every anticipated indie game was either a timed-exclusive of full PS4 console exclusive. Games like No Man’s Sky, Firewatch, Hellblade: Senua’s Sacrifice, The Witness — and I can go on and on — all released on PS4 first.

This is because Sony built relationships with indie developers better than Microsoft did, and it was a friendlier ecosystem to self-publish an indie game in. Xbox One launched shortly after Microsoft’s [email protected] program was announced. Part of the reason [email protected] was even created was to try to lure indie developers back to Microsoft. It was a direct response to complaints of Microsoft not caring about indie developers.

Sony’s new initiative to cultivate indie experiences

Guerrilla Games co-founder Hermen Hulst recently became the head of Sony Interactive’s Worldwide Studios, taking over from Shuhei Yoshida, but Yoshida is staying within the company in a new role that aims to build relationships with indie developers further. The goal is for Yoshida to “concentrate on our diverse community of independent developers, ensuring they have the tools, technology, and services to reach PlayStation’s large community of gamers successfully,” according to PlayStation CEO Jim Ryan.

I am thrilled to announce Shu Yoshida as head of this new initiative. Everybody knows just how passionate Shu is about independent games – they are lifeblood of the industry, making our content portfolio so special for our gamers. These wildly creative experiences deserve focus and a champion like Shu at PlayStation, who will ensure the entire SIE organization works together to better engage with independent developers through a culture of supporting and celebrating their contributions to PlayStation platforms.

Also, Sony also hired Christian Svensson and Greg Rice, who have notable connections in the indie community, to strengthen PlayStation’s content variety.


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