The Oculus Rift has technically supported room-scale VR since the systems Touch motion controllers first went on sale last December. But purchasing an additional sensor didnt guarantee foolproof 3D tracking for greater immersion right off the bat. Oculus labelled the feature experimental, alerting early adopters to the likelihood of bugs and other gremlins you might expect from in-development functionality. Six months and several updates later, however, Oculus has decided room-sca…Read more