Friday, April 19, 2024

Microsoft Research helped ‘Gears of War 4’ sound so good

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Popping in and out of cover has been a hallmark of the Gears of War franchise since the first game came out in 2006. It hasnt changed much because it didnt need to. Whats always been an issue though is how thin the game sounds — a shortcoming of the underlying tech, Unreal Engine, powering it. But Microsoft owns the series now and has far more money to throw at it than former owners/Unreal Engine creators Epic Games did. With help from Microsoft Research, Redmonds Gears of War fa…
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