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SPACECOM will be 11 bit launchpad’s first published title, due in second half of 2014

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SPACECOM11 bit studios is a well known name in the gaming world, thanks to its best known franchise to date, the Anomaly series that featured its trademark ‘tower offence’ gameplay. Well, the studio is now looking at improving its portfolio and is launching a new publishing label called 11 bit launchpad, and its first published game is going to be SPACECOM, developed by Flow Combine.

SPACECOMWith the talents of Marek Ziemak (former Gameplay Producer for The Witcher) on board, SPACECOM is an extremely strategic game set in space, one that is going to appeal to hardcore strategists. With up to six players per game, the game emphasizes cunning and having your plan execute to perfection in order to stand a chance at winning. With its minimalistic design, SPACECOM has already garnered plenty of attention on the Steam platform, having been greenlit for development, and will be spreading to other platforms as well, including Windows, Mac, Linux and of course, Mobile sometime in the second half of 2014.

SPACECOMWho’s interested in playing a hardcore strategy game like SPACECOM? Let us know in the comments if you are.

Press Release

11 bit launchpad Unveils SPACECOM from Flow Combine and Former The Witcher Gameplay Producer, Marek Ziemak

June 6, 2014 – 11 bit launchpad, the new publishing label of 11 bit studios (Anomaly, This War of Mine), announces SPACECOM; a strategic-to-the-bone game of deception and cunning that emphasizes creative tactics over complex mechanics.

SPACECOM pushes your ability to strategize with a focus on real-time tactics and planning – not fast clicking – using a minimalist design inspired by military technology. Use proven maneuvers learned from military legends or devise your own cunning plans, and dominate your enemies in planetary systems with up to six players per campaign.

Spacecom was developed after-hours by Flow Combine and emerged as a prototype that was quickly approved by the Steam Greenlight community. Flow Combine teamed up with 11 bit launchpad in early 2014 and began working with Marek Ziemak to finish Spacecom and bring it to Steam and other digital platforms.

“SPACECOM focuses on the mental elements of hardcore, real-time strategy. It’s not about quick clicking, but rather, devising plans and properly executing them,” said Lead Designer Kuba Stokalski. “I’m happy that we found a partner that can back us financially and with the necessary experience. It’ll enable us to make the most of what SPACECOM is, and what it can be.”

Marek Ziemak (former Gameplay Producer for The Witcher) said, “We were struck by how great SPACECOM works on a strategic level, and we were not surprised that the community quickly greenlit this game on Steam. Now, we’re not so far away from the game being finished and delivered to strategy gamers.”

11 bit launchpad is the new publishing label operated by 11 bit studios. As Senior Producer, Marek Ziemak will lead the production of SPACECOM and other unannounced titles. Flow Combine is home to additional alumni from The Witcher, including Programmer Maciej Czerwonka, Audio Designer Maciej Miasik, and Graphic and Design artist Adam Kozlowski.

SPACECOM will be released on Steam, Games Republic, and other digital distributors in the second half of 2014, and will be available for Windows, Mac, Linux, and Mobile devices.

SPACECOM:
www.spacecom-game.com

11 bit launchpad:
http://www.11bitlaunchpad.com/

Follow SPACECOM on Twitter at @spacecomgame or on Facebook at: https://www.facebook.com/SpaceComGame

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